and cross channel distribution
of EUROPEan sport events
COPA EUROPE aims to address the exploding demand for non-linear sports consumption (live and eSports) by leveraging Over-the-Top (OTT) sports media services and combining them with new set of media technologies that will democratise the consumer experience, enable cost-sensitive live video from anywhere, and personalise the distribution to change the experience of each viewer individually. COPA EUROPE will deliver a cloud-based infrastructure for harvesting, accommodating, transmitting and distributing digital media with regards to sport and competitive events, including the infrastructure needed to allow content creators and producers of live coverage to react to live outcomes, via innovative workflows.
To design a decentralised E2E platform for sports media channel federation, enrichment , and broadcasting.
To implement the infrastructure needed to allow content creators and producers of live coverage to react in an adaptable and flexible way to live sports outcomes.
To disrupt the OTT sports media services market with unprecedented flexibility of purchasing and subscription management options.
To produce higher quality services that respect users’ personal data and privacy by capitalising on data network effects through federated learning.
To implement content adaptation and Quality-of-Experience for interactive high quality media delivery.
To develop and pilot alternative platforms for broadcasting the content, connecting fans with detailed, real-time information.
To validate the COPA EUROPE vision through solid, real-life use cases and public, live demonstrators.
To implement impact-driven dissemination, standardisation , and exploitation.